Search Issue Tracker
Fixed
Votes
0
Found in
2020.3.42f1
2021.3.14f1
2022.1.23f1
Issue ID
UUM-20885
Regression
No
Custom decal is not built when using the "-nographics" command line
How to reproduce:
1. Delete the Library folder of the attached user project “URPDecalsWindows.zip“
2. Build the project in batch mode with the “-nographics“ command line
3. Run the built player
Expected result: Decal is white
Actual result: Decal is pink
Reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1
Can’t test with: 2022.2.0f1, 2023.1.0a20 (Screen is black in Builds)
Reproduced on: Windows 10 (19044.2251)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Resolution Note:
Fixed by another internal issue: UUM-13183: URP Decals don't work when using -nographics to build