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0
votes
Fixed

UI Elements overlap in the Shortcuts window when docked and resized to a...

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Sep 01, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Shortcuts window (Unity > Shortcuts) Dock... Read more

1
votes
Fixed

User not able to download an Asset Store package if the data is corrupte...

Packman

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Nov 07, 2024

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Version/s: 6000.0.28f1, 6000.1.0a5

Steps to reproduce: This is tricky to repro, we have to find an asset with corrupted data with the publish dates. But it is somethin... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

Exception when adding column to multicolumntreeview with visible set to ...

UI Toolkit Controls

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Jun 08, 2023

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Version/s: 2022.2.21f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18, 2023.3.0a1

How to reproduce:1. Open the attached project “TreeViewBug.zip“2. Open the “SampleScene“ scene3. Open the menu item “MultiColumnTree... Read more

0
votes
By Design

InsufficientMemoryException error appears after any assembly reload when...

Scripting Runtime

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Nov 12, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4

How to reproduce:1. Open the attached "IN-88507" project2. Open the "SampleScene" and enter Play mode3. Observe the Console window4.... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

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