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4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

1
votes
Fixed

Incorrectly baking lighting when consecutively loading multiple scenes w...

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Jul 10, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2

Steps to reproduce:1. Open the “IN-107577” project2. Open the “OutdoorsScene” scene3. Select “BakeLights” from the “REPRO” menu item... Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

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Sep 24, 2019

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Version/s: 6.9.0

How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more

0
votes
Duplicate

"Render Graph Execution error" is thrown when using STP with Render Scal...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the attached project "BugReport.zip"2. Open Assets/Scenes/SampleScene.unity3. Open the Game view window Exp... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce:1. Open the attached project2. Build and run WebmSync scene on Android device3. When video starts playing Press For... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

1
votes
Won't Fix

Deselecting a GameObject in the Hierarchy makes that GameObject unable t...

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Aug 29, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.17f1

Steps to reproduce: Open a Unity project Ensure that there are two or more GameObjects in the Scene Hierarchy (if not, create them) ... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

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