Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-5578
Regression
No
[Windows] Not possible to deduce the source of 'Shader properties can't be added to this global property sheet.' error
1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/tree/bugs/1281021]
2) Open the project with the Windows Editor from [https://saihai.hq.unity3d.com/build/1275] or build using rev e2067236bd5c (2020.2/staging).
Observe the endless spam of errors
Shader properties can't be added to this global property sheet. Trying to add _GrabTexture (type 3 count 1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The user can't click the error and get taken to the offending shader, it will just open up the
Expected behavior: the user is taken to the shader / script where the offending property is set.
Public Issue tracker:
https://issuetracker.unity3d.com/product/unity/issues/guid/1281021/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Resolution Note:
Too corner case to fix.