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Duplicate

Votes

0

Found in

2020.3.40f1

2021.3.12f1

2022.1.20f1

2022.2.0b12

2023.1.0a14

2023.2.0a1

2023.3.0a3

Issue ID

UUM-17962

Regression

No

[Win] Colours of the material in the Particle System get mirrored vertically when Mirror Horizontally is enabled

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How to reproduce:
1. Open the user’s attached project “UnityShaderCullingProblem_2019.zip”
2. Open the “SampleScene” Scene in Scenes
3. Enter Play Mode
4. In Hierarchy select “Main Camera” GameObject
5. In Inspector toggle “Mirror Horizontally”
6. Observe the Game view

Expected result: “Particle System” GameObject is mirrored horizontally but colours don’t change vertically
Actual result: “Particle System” GameObject is mirrored horizontally but colours change vertically

Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a14

Reproducible on: Windows 10 Pro

Notes:
- issue reproducible only with particle systems
- reproducible in Player and Play Mode

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