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Duplicate
Duplicate in 2023.3.X
Votes
0
Found in
2020.3.40f1
2021.3.12f1
2022.1.20f1
2022.2.0b12
2023.1.0a14
2023.2.0a1
2023.3.0a3
Issue ID
UUM-17962
Regression
No
[Win] Colours of the material in the Particle System get mirrored vertically when Mirror Horizontally is enabled
How to reproduce:
1. Open the user’s attached project “UnityShaderCullingProblem_2019.zip”
2. Open the “SampleScene” Scene in Scenes
3. Enter Play Mode
4. In Hierarchy select “Main Camera” GameObject
5. In Inspector toggle “Mirror Horizontally”
6. Observe the Game view
Expected result: “Particle System” GameObject is mirrored horizontally but colours don’t change vertically
Actual result: “Particle System” GameObject is mirrored horizontally but colours change vertically
Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a14
Reproducible on: Windows 10 Pro
Notes:
- issue reproducible only with particle systems
- reproducible in Player and Play Mode
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-890 -
Resolution Note (2023.3.X):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-890
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This is a duplicate of issue #UUM-890