Search Issue Tracker
Won't Fix
Votes
1
Found in
2022.2.0a18
2022.2.0b13
2023.1.0a16
Issue ID
UUM-17950
Regression
Yes
Android JDK, SDK, NDK incorrect installation from HUB
Steps to reproduce:
1. Install Editor with Android Build Support module and its submodules
2. Open new Unity projectÂ
3. Go to Edit -> Preferences -> External Tools
4. In External Tools, observe Android section's JDK/SDK/NDK installs
Expected result: No warnings
Actual result: "You are missing the recommended <...>. Install the recommended version using Unity Hub" warnings for all three installations
Reproducible with: 2022.2.0a18, 2022.2.0b12, 2023.1.0a16
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0a17
Reproduced on: Windows 10, macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note:
Duplicate of HUB-4662