Search Issue Tracker
Fixed in 2021.3.20f1
Fixed in 2021.3.X, 2022.2.X, 2022.2.1f1, 2023.1.X
Won't Fix in 2022.1.X
Votes
0
Found in
2022.2.0a9
Issue ID
UUM-17896
Regression
Yes
Changes made to assets are not saved when renaming the asset while using Perforce
Reproduction steps:
1. Set up users attached project to work with Perforce
2. Select M_Test1 Material in the Project window
3. Set Metallic value to 1
4. Rename the M_Test1 Material in the Project window
Expected result: Metallic value is set to 1
Actual result: Metallic value reverts back to 0.5
Reproducible with: 1.15.15 (2021.2.0a18, 2021.2.19f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a9
Not reproducible with: 1.15.15 (2020.3.33f1, 2021.1.26f1, 2021.2.0a17)
Could not test with: 2019.4.37f1 (could not downgrade the project)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Resolution Note (fix version 2022.2):
Fixed in 2022.2.1f1
Resolution Note (2022.1.X):
No further releases in 2022.1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.20f1