Search Issue Tracker

0
votes
Won't Fix

[Input Manager] "Joystick is connected" is logged into the Console when ...

-

Mar 29, 2023

-

Version/s: 2020.3.45f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b8, 2023.2.0a7

How to reproduce:1. Create a new Unity project2. Connect a gamepad3. Observe the Console Expected result: “Gamepad is connected” is ... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
By Design

Prefab's component value gets reset when entering Play Mode

-

Oct 14, 2024

-

Version/s: 2022.3.50f1, 6000.0.22f1

Steps to reproduce:1. Open the attached “IN-86001.zip” project2. Open the “SampleScene”3. Select the “GameObject” in the Hierarchy4.... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

-

Sep 27, 2019

-

Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

4
votes
Fixed

GameObjects aren't rendered in the Player when the Material Shader is cr...

-

May 16, 2022

-

Version/s: 2021.3.17f1

How to reproduce:1. Open the user's attached "ShaderStrip" project2. Build and Run Expected result: Both Cubes are rendered in the P... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

-

May 10, 2019

-

Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

-

Jan 30, 2020

-

Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project.2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button)3. Select Canvas in Hie... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

-

Sep 12, 2019

-

Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

URP Unlit Shader Graph does not render correctly when using Alpha Clipping

-

Nov 19, 2023

-

Version/s: 2022.3.14f1, 2023.2.0f1, 2023.3.0a14

Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.