Search Issue Tracker
Fixed in 2023.1.0b13
Fixed in 2023.1.X, 2023.2.X, 2023.2.0a6
Votes
2
Found in
2023.1.0a11
2023.2.0a1
Issue ID
UUM-15264
Regression
Yes
[UI Toolkit] IMGUI emun property inside a IMGUIContainer and ListView work incorrectly
Steps to repro:
- Open the project
- select "Assets/ExampleObj.asset"
- Then try to change some enum dropdown in the inspector.
See gif file for results
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Gustave
Oct 20, 2023 06:28
Probably useless to add a comment here but: It seems this issue still happens when adding a IMGUIContainer with a dropdown in on a graph Blackboard.
Gustave
Oct 19, 2023 09:57
This issue is not resolved for 2022.3!
AlexFCL
Nov 14, 2022 04:53
There is also same(?) issue in 2021.3.13f1 when using UI Toolkit (reorderable)ListView to show a list of IMGUI that has EdirotGUI.Popup
When the popup is selected, somehow the list element is automatically selected and the list goes into re-order state. The element does not snap to proper List positions and sometimes the entire List is bugged.
Have to select another asset then reselect the asset (refresh inspector) then the list will show properly but will still behave as above.