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Fixed

Fixed in 2023.1.0a2

Unknown (hidden) 2022.2.X

Votes

0

Found in

2022.2.0b7

2023.1.0a1

Issue ID

UUM-13019

Regression

Yes

[M1] Crashes on core::pair<core::hash_set<UnityGUID, core::hash<UnityGUID> when entering Play Mode

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Reproduction steps:
1. Open the user’s attached project
2. Enter Play Mode

Expected result: Editor enters Play Mode
Actual result: Editor crashes

Reproducible with: 2022.2.0a1, 2022.2.0b7, 2023.1.0a1
Not reproducible with: 2021.3.9f1, 2022.1.15f1, 2023.1.0a2, 2023.1.0a9

Reproducible on: MacOS 12.5 (M1)
Not reproducible on: Windows 10

First lines of stack trace:
#0 0x00000102d7e5b8 in core::pair<core::hash_set<UnityGUID, core::hash<UnityGUID>, std::_{_}1::equal_to<UnityGUID> >::node_iterator<UnityGUID>, bool, false> core::hash_set<UnityGUID, core::hash<UnityGUID>, std::{_}_1::equal_to<UnityGUID> >::insert<UnityGUID&>(UnityGUID&)

#1 0x00000104a2eb74 in FindAssetsWithImporterTypeV2(core::hash_set<Unity::Type const*, core::hash<Unity::Type const*>, std::_{_}1::equal_to<Unity::Type const*> >&, core::hash_set<UnityGUID, core::hash<UnityGUID>, std::{_}_1::equal_to<UnityGUID> >&, AssetDatabase::ImportSyncMode)

#2 0x000001049b627c in AssetDatabase::FindAssetsWithImporterType(Unity::Type const*, core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID> >&, AssetDatabase::ImportSyncMode)

#3 0x00000104a5dd28 in RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2)

#4 0x00000104a3d430 in StopAssetImportingV2Internal(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*, char const*)

#5 0x000001045a3834 in EditorSceneManager::RestoreSceneBackups(dynamic_array<EditorSceneBackup, 0ul>&, EditorSceneManager::PlayModeChange)

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