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Duplicate

Votes

1

Found in

2020.3.38f1

2021.3.9f1

2022.1.15f1

2022.2.0b7

2023.1.0a10

Issue ID

UUM-13425

Regression

No

ReflectionProbe.defaultTexture changes to UnityBlackCube when changing scenes in Play Mode

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Reproduction steps:
1. Open the user’s attached project
2. Open “Assets/Scenes/StartScene.unity” scene
3. Enter Play Mode
4. In Game View, click “Swap Scene”

Expected result: Sphere GameObject is the same as in the previous scene
Actual result: Sphere GameObject default reflection map is now UnityBlackCube

Reproducible with: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10

Reproducible on: Windows 10 Pro 21H2

Note: Reproduces on windows and mac builds

  1. Resolution Note:

    We are already aware of this issue. It is a duplicate case of a Built-In Skymanager design flaw where if you have not baked the "second" scene then the ambient probe will appear dark. The workaround for this is to bake the scene using the "Generate Lighting" button in the Lighting Window.
    Duplicate of another internal issue: UUM-1345: Skybox lighting doesn't update when switching Scenes using SceneManager

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