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0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Shuriken

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project "Any3D.zip" 2. Load "SampleScene" scene 3. Observe the particles in Game view Expect... Read more

0
votes
Active

Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12

Texture

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene" 2. Enter Play mode 3. Laun... Read more

5
votes
Fix In Review

[iOS] [GLES2] Stencil buffer doesn't work

OpenGL

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.5f1, 2020.1

Reproduction steps: 1. Open the attached project. 2. Make sure Graphics API is set to OpenGLES2. 3. Build and run it on an iOS devic... Read more

0
votes
Active

Game Object static toggle text crops when static toggle is ticked after ...

Inspector Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Open SampleScene scene 3. Select any Game Object in Hierarchy and create a prefab from ... Read more

0
votes
Active

[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...

Linux

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Sep 12, 2019

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Version/s: 2019.2, 2019.3.0b3, 2020.1

How to reproduce: 1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK... Read more

0
votes
By Design

Text elements placed over Image creates additional batch for Font Texture

uGUI

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more

0
votes
Active

Aplying changes to root prefab in a nested prefab undo changes made to t...

Scene Management

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Disable Mesh Renderer component of Cube > Sphere 4... Read more

0
votes
Fixed

[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...

Universal Windows Platform

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Sep 20, 2019

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Version/s: 2018.4.10f1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Build and open Visual Studio solution 4. Build project Res... Read more

0
votes
Fixed

UIElements elements are not redrawn correctly

UI Elements

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Sep 03, 2019

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Version/s:

STR 1) With trunk, open any project 2) Open the UIElements debugger 3) Expand elements on the left side in the debugger 4) Select o... Read more

0
votes
Active

Horizonal slider moves when scrolling vertical slider in 'UIElements Sam...

UI Elements

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Sep 22, 2019

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Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Editor select 'Window' > 'UI' > 'UIElements Samples' 3. In the UIElemen... Read more

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