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Fixed

Fixed in 2021.3.34f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a6

Votes

1

Found in

2020.3.39f1

2021.3.8f1

2022.1.14f1

2022.2.0b6

2023.1.0a9

2023.2.0a1

Issue ID

UUM-12666

Regression

Yes

Animation with UI Vertex colors is choppy when the Color Space is set to Linear

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Reproduction steps:

# Open the attached project
# Open the “/Assets/Scenes/UI Graphics.unity” Scene
# Enter the Play Mode
# Observe the color change animations in white squares
# Change the Color Space to Linear (Edit > Project Settings > Player > Other Settings > Color Space)
# Enter the Play Mode
# Observe the color change animations in white squares

Expected result: Using the Linear Color Space the Animation in the left square is the same as the one in the “expected result” square
Actual result: Using the Linear Color Space the Animation in the left square is choppy

Reproducible with: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproducible on: Windows 10 (21H2)

  1. Resolution Note (fix version 2023.2.0a6):

    With VertexColorAlwaysGammaSpace checked on Canvas, Unity will perform colour space conversion in shaders instead of on CPU. This allows higher colour space conversion precision.

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