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[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Wait up to 30 second... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in _screen space shadows>maximum_ property.{*}{*} *Steps to reproduce:*... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps: 1. Create a new 3D project 2. Open any context menu 3. Press Alt + Tab key combination Expected result: Th... Read more
[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
*Steps to reproduce:* 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera ... Read more
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more
“[Cloud Code]: Failed to generate code bindings” error is thrown and cod...
Reproduction steps: 1. Open the attached “BugRepro” project on a drive other than C 2. Select the “Assets/new_module_reference.ccmr”... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more
Graph and Camera options for Render Graph Viewer disappear after maximis...
*Steps to reproduce:* 1. Create an HDRP template project 2. Open the Render Graph Viewer window via Window-> Analysis -> Rende... Read more
Text breaks onto a new line when using Chinese characters and Font Style...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection