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Fixed
Fixed in 2022.2.3f1, 2023.1.0b4, 2023.2.0a1
Votes
0
Found in
2022.2.0b4
2023.1.0a8
2023.2.0a1
Issue ID
UUM-8802
Regression
Yes
Attempting to edit bone data via TextFields in SkinningEditor leads to ArgumentOutOfRangeException
*Repro:*
1: Create a new project
2: Import a .psb sprite
3: Open it in Sprite Editor and navigate to the Skinning Editor
4: Create some bones on the sprite
5: Switch to EditBone, and select one of the created bones
6: Attempt to edit the values in any of the following TextFields: Name / PositionX&Y / Rotation
*Expected result:*
Values can be edited and saved
*Current result:*
ArgumentOutOfRangeException error is thrown in console
*Can reproduce the error with:* Unity 2023.1.0a3.386, Unity 2023.1.0a1.66, Unity 2022.2.0a16.2406
*Cannot reproduce the error with:* Unity 2022.2.0a10.1539
*Error details:*
{noformat}
ArgumentOutOfRangeException: Specified argument was out of the range of valid values.
Parameter name: startIndex
System.String.Insert (System.Int32 startIndex, System.String value) (at <5300661a2d494f21a21307977ce92afb>:0)
UnityEngine.TextEditingUtilities.ReplaceSelection (System.String replace) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/TextEditingUtilities.cs:508)
UnityEngine.TextEditingUtilities.Insert (System.Char c) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/TextEditingUtilities.cs:517)
UnityEngine.UIElements.KeyboardTextEditorEventHandler.OnKeyDown (UnityEngine.UIElements.KeyDownEvent evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Controls/InputField/KeyboardTextEditor.cs:133)
UnityEngine.UIElements.KeyboardTextEditorEventHandler.ExecuteDefaultActionAtTarget (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Controls/InputField/KeyboardTextEditor.cs:36)
UnityEngine.UIElements.TextEditingManipulator.ExecuteDefaultActionAtTarget (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Text/TextEditingManipulator.cs:56)
UnityEngine.UIElements.TextElement.ExecuteDefaultActionAtTarget (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/TextElementEdition.cs:183)
UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:281)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:189)
UnityEngine.UIElements.CallbackEventHandler.UnityEngine.UIElements.IEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:206)
UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/IEventDispatchingStrategy.cs:157)
UnityEngine.UIElements.EventDispatchUtilities.PropagateEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/IEventDispatchingStrategy.cs:90)
UnityEngine.UIElements.KeyboardEventDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Events/KeyboardEventDispatchingStrategy.cs:35)
UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:422)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:363)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/EventDispatcher.cs:229)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/Panel.cs:447)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:476)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:205)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
{noformat}
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Resolution Note (fix version 2023.2.0a1):
Fixed ArgumentOutOfRangeException exception occurring when editing a text element after its text was changing when it was disabled.
Resolution Note (fix version 2023.1.0b4):
Fixed ArgumentOutOfRangeException exception occurring when editing a text element after its text was changing when it was disabled
Resolution Note (fix version 2022.2.3f1):
Fixed ArgumentOutOfRangeException exception occurring when editing a text element after its text was changing when it was disabled.