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Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce: 1. Open the “users attached project” 2. Select the “OcclusionCullingData” asset through the Project Window 3.... Read more
"NullReferenceException" error thrown in the Console after removing a pa...
Reproduction steps: 1. Open the attached “repro_IN-72399“ project 2. Open the Entities Hierarchy window (“Window → Entities → Hier... Read more
The Editor crashes on RaiseException when Baking Probe Volumes
How to reproduce: 1. Open the “crash“ project 2. Open the “Forest_EnvironmentSample“ scene 3. Navigate to Window → Rendering → L... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more
Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Refen... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps: 1. Setup a headless Windows machine 2. Setup the “repro” project 3. Run the Editor with: "C:\Program Files\Un... Read more
[Mobile] PointerEventData.pointerId is the same when simultaneously rele...
Steps to reproduce: 1. Open the attached project “TouchTest Latest” 2. Build and Run the project on the device 3. Press the finge... Read more
"Hidden/Universal Render Pipeline/LensFlareDataDriven" warning being thr...
*Steps to reproduce:* Step 1 - Create a new 2D (URP) project Step 2 - Build and Run the project Step 3 - Check the console *... Read more
If Canvas Dimension is Less Than 1 Error
*Steps to reproduce:* 1. Create a UI Canvas with the width/height of 0.5/0.5 2. Drag the UI Canvas into a Quad Layer 3. Ob... Read more
All about bugs
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Latest issues
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