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[Android][iOS][Scripting] ToString function is not culture-variant on An...
How to reproduce: 1. Open the attached project 2. Make sure that scripting backend is set to .NET 4.x 3. On Android device go to set... Read more
[Terrain] Editor crashes on applying/removing branch material of the sta...
Editor crashes on applying/removing branch material of the static Tree. Steps to repro: 1. Open the attached. 2. Tree game object >... Read more
Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...
How to reproduce: 1. Create a new project 2. Create a new UI element (E.g Button) 3. Select the UI object with the Rotate Tool 4. Us... Read more
[Android] At each frame "ARCoreError" is thrown when "AR Occlusion Manag...
How to reproduce: 1. Open the user’s attached “AROcclusionProject” project 2. Build And Run the “Sample Scene” Scene on Android de... Read more
UIElements window instance breaks when updating the window
How to reproduce: 1. Open the attached project ("DialogBoxResearch.zip") 2. In the Dialogs tab, select "NewDialogPrefab" 3. Open "Di... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Editor window is resized when switching between Editor Modes
Reproduction steps: # Open the user attached project # Resize the Editor window # Click Test → Switch to Example Mode Expect... Read more
Texture's dimensions swap when it's width or height is bigger than 4096p...
How to reproduce: 1. Open the attached 'TextureLoadBug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result:... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more
[UDP] Push UDP Settings does not throw error on failure nor provide indi...
After installing the Universal Distribution Portal (UDP) package, "UDP Settings" will be exposed to the user, where the user can the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects