Search Issue Tracker

42
votes
Fixed

Consistent EditorLoop 5-10ms spikes when using Metal API

Metal

-

Nov 07, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.1f1, 2022.1.0a13

Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more

29
votes
Won't Fix

[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...

--

-

May 31, 2022

-

Version/s: 2019.4.39f1, 2020.3.35f1, 2022.1.3f1, 2022.2.0a13

1. Open empty Unity project 2. Build Android APK 3. Upload APK to Google Play Developer console Expected result - No API warnings ... Read more

21
votes
Fixed

[XR][Android] Crash on Android 14 due to ARCore package not specifying o...

Package: ARCore

-

Mar 14, 2024

-

Version/s: 5.1.2, 6.0.0-pre.7

Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more

24
votes
Fixed

[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...

Package: Unity Jobs System

-

Jan 23, 2019

-

Version/s: 0.0.7

Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Null exception is th... Read more

34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

-

Nov 21, 2017

-

Version/s: 2017.2.0p2, 2017.3.0a4

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

26
votes
Fixed

The "StackOverflowException" error is thrown in the console and the Edit...

--

-

Apr 11, 2024

-

Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14, 7000.0.0a1

How to reproduce: 1. Open the “ListBug.zip“ project 2. Select the “new behaviour script“ Scriptable Object 3. Add at least 2 elem... Read more

14
votes
Fixed

Editor crash when deserializing an array of a type with a nested fixed-s...

Serialization

-

Feb 05, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more

12
votes
By Design

CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...

Physics

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2021.2.12f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "PhysicsPerformanceRepro.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play m... Read more

49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

--

-

Jun 27, 2022

-

Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce: 1. Create a new project 2. Open the Project window (Window->General->Project) 3. Create a new Folder with "a 1.... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

-

Sep 27, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.