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27
votes
Not Reproducible

[Metal] Performance degradation on iOS devices

Metal

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Jul 27, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open the GraphicsPerf project with Unity 2018.2;2. Change Graphics API to Metal;3. Build and run DynamicVBO, Lights,... Read more

24
votes
Fixed

Memory leak occurs when filling NativeArray from NativeQueue since alloc...

Package: Unity Native Collections

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Aug 18, 2019

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Version/s: preview 0.1.0 - preview - 0.1.1

How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more

17
votes
Won't Fix

Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...

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Nov 24, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached “repro-project“2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scene3. ... Read more

15
votes
Fixed

"Parser Failure: Expected closing '}'" error when creating ScriptableObject

Serialization

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Aug 27, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a21

Reproduction steps:1. Open attached project "ParseIssue.zip"2. In Project window, Right-Click -> Create -> Test -> press En... Read more

30
votes
Fixed

New Editor versions don't get installed through Hub

Hub

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Jun 10, 2019

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Version/s:

How to reproduce:1. Open Hub2. Click Installs3. Click Add4. Select a version-> 'Next' -> 'Done'5. Wait till installing done Ex... Read more

15
votes
Third Party Issue

Unity does not execute code weavers when the project is opened for the f...

Scripting

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Jul 13, 2021

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Version/s: 2020.2.0b3, 2020.3, 2020.3.13f1, 2021.1

How to reproduce:1. Download user attached project "unity2020-weaver-bug.zip"2. Inside the project folder, delete the "Library" fold... Read more

15
votes
Fixed

[macOS] GameKit reference in the application when Game Center is not use...

MacOS

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Jul 29, 2018

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Version/s: 2018.2.1f1

Reproduction steps:1. Open the attached project.2. Build it as macOS Standalone.3. Navigate to the "AppName.app" location using Term... Read more

42
votes
Fixed

[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...

WebGL

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Extract the user's attached "WebGLBuild.zip" archive2. Open "index.html" in a browser3. Observe the error thrown... Read more

16
votes
By Design

Warning “CommandBuffer: built-in render texture type 3 not found while e...

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May 08, 2025

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Version/s: 6000.0.47f1, 6000.1.1f1, 6000.2.0a10

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Warnings existActual result: W... Read more

53
votes
Fixed

[Android] Input.gyro is extremely laggy on specific device with Android 7.0

Mobile

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May 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity2) Build and Run 'Main' scene on a device... Read more

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