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Under Consideration for 2021.3.X, 2022.3.X

Votes

0

Found in

2021.3.35f1

2022.3.20f1

2023.2.10f1

2023.3.0b8

6000.0.0b11

Issue ID

UUM-64493

Regression

No

Overdraw Mode falsely shows high overdraw areas when there are TMP Text and some sprites in the Scene

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene“ Scene
3. In the Rendering Debugger window’s (Window > Analysis > Rendering Debugger) Rendering tab, set Overdraw mode to All
4. Observe the Scene view

Expected result: There are no high overdraw areas
Actual result: Multiple GameObjects are painted white, meaning high overdraw areas

Reproducible with: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b8

Reproducible on: Windows 11, macOS 14.2.1 (M1 Max) (by user)
Not reproducible on: No other environments tested

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