Search Issue Tracker
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...
gemalto build:Version 2019.1.0(windows)steps:1.install the unity2019.1.0f22.generate Unity_lic.ulf with the crack tool named UniPatc... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
Mouse clicks are not recognised correctly in Game View with Cinemachine ...
How to reproduce:1. Open the attached project “IN_16588”2. Open the “SampleScene” Scene in Scenes3. Select “Virtual Camera” GameObje... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
Probuilder window has it's color applied to the entire action background
The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo