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0
votes
Fixed

Memory Profiler throws NullReferenceException after closing and leaving ...

Package: Memory Profiler Package

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Mar 13, 2019

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Version/s: 0.1.0-preview.5

How to reproduce: 1. Open attached project "HttpWebRequestLeakTest" and enter Play Mode 2. Open Memory Profiler 3. Close Memory Prof... Read more

0
votes
Won't Fix

[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...

WebGL

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Oct 02, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project ("case_1086987-WebTest-Proj") 2. Build a WebGL build and run it 3. Try moving the cube ar... Read more

0
votes
Fixed

[iOS] [LWRP] Objects have rendering artefacts on top at different scales...

Package: Scriptable Render Pipeline Lightweight

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Mar 12, 2019

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Version/s: 4.1.0

How to reproduce: 1. Download and open "ScaleRenderBug.zip" 2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSett... Read more

0
votes
Fixed

Default Quality Settings are deleted after Creating a Scriptable object ...

Graphics - General

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Mar 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "QualitySettingsResetRepro.zip" Project 2. Open the "QualitySettings.asset" in the "New Unity... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

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Mar 05, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more

0
votes
Fixed

SplatDatabase::CheckConsistency crash when opening a Gaia Scene

Terrain

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Mar 02, 2019

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Version/s: 2018.3, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-Supplied project 2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8 ... Read more

0
votes
By Design

Async Method is still running in Edit mode when Play mode has been exited

Themes

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Mar 12, 2019

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Version/s: 2018.2.0b3, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. Enter Play mode ... Read more

0
votes
Fixed

[Cinemachine] Framing Transposer Center On Activate disabled repositions...

Package: Cinemachine

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Feb 21, 2019

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Version/s: 2.2.8

Steps to reproduce: 1. Open QA attached project 2. Make sure that Center On Active is disabled 3. Assign a new cube as a "Follow" ta... Read more

0
votes
Fixed

Package Tests are only added when making a package testable and adding a...

Scripting

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Mar 11, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed 2. Open Package Manifest in a Text Editor 3. O... Read more

0
votes
By Design

[ECS] ComponentGroup.SetFilterChanged() does not filter unchanged compon...

Package: Entity Component System (ECS)

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Mar 04, 2019

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Version/s: 0.0.12-preview.24

How to reproduce: 1. Open the attached project ("case_1133331-setfilterchange-bug") 2. Open the repro scene ("SampleScene") 3. Enter... Read more

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