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1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window press the ... Read more

0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

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Aug 20, 2019

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Version/s: 7.0.1

To reproduce: 1. Create a new project with Universal RP template; 2. Set the Project Window layout to One column; 3. Create a new pi... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more

0
votes
Fixed

CullingResults.visibleLights returns positive light count while there ar...

Camera

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Jul 29, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more

0
votes
Fixed

Profiler Overview information is blinking when moving the playhead aroun...

Profiling

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Sep 10, 2020

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Version/s: 2020.1.4f1, 2020.2

How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. Enable CPU Usage Module if it's not (... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more

1
votes
Fixed

[Substances][Bake&Discard] Material is rendered completely black if we c...

Substances

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Mar 02, 2016

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Version/s: 5.3.3p2

- Launch Unity and load the attached project - Select the substance asset and in the inspector choose Bake and discard substance and... Read more

0
votes
By Design

Grid is not created in the Scene when adding a Grid component to a GameO...

2D

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Aug 16, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Open the attached "Case_1176883" 2. Open the "SampleScene" 3. In the Hierarchy window select "GameObject" 4. ... Read more

3
votes
Won't Fix

UNITY_SERVER definition is incorrect when building the project in Batch ...

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Jul 20, 2022

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Version/s: 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

Reproduction steps: 1. Open the attached project in file explorer 2. Run the "build.cmd" file in the project folder 3. Run the "P... Read more

3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

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Feb 11, 2016

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Version/s: 5.3.1p3

To reproduce: 1) Open attached project (ReadyToBuild one) 2) Build and run on device (everything is already set in the project) 3) I... Read more

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