Search Issue Tracker
CommandBuffer.DrawMeshInstanced does not set unity_BaseInstanceID and de...
How to reproduce: 1. Open the attached “RenderingCommandBuffers50b22.zip“ project 2. Open the “_DeferredDecals“ Scene (Assets/Deff... Read more
Context menu does not show up when right-clicking a UnityEvent in Inspector
How to reproduce: 1. Open the attached Project "ContextTest" and load Scene "SampleScene" 2. Select the "testObj" GameObject in th... Read more
Ray-traced SSGI and SSR outputs are very dim/dark on "StackLit" and "Lit...
SSGI/SSR in the title - Screen Space Global Illumination/Screen Space Reflections Reproduction steps: 1. Open the reporter-attac... Read more
TMP- The dropdown will not close when clicked outside of it
How to reproduce: 1. Open the attached project “TestDropdown.zip” 2. Enter Play Mode 3. Click on the dropdown in the Game view 4... Read more
Some particles of the Particle System are not triggering the “Inside” tr...
How to reproduce: 1. Open the user’s attached “My project.zip” project 2. In the Hierarchy window, select “Water Splash Deep” GameOb... Read more
A Column "Max Texture Size" in Search Window shows an incorrect value wh...
How to reproduce: # Open the “SearchFilterBug.zip“ project # Open the “SampleScene” # Open a Search Bar (Window > Search > New ... Read more
Sprites are sliced wrong when they are being sliced automatically on iOS...
How to reproduce: # Open the “WAX.zip“ project # Open the “SampleScene” # Select the “Slices Wrong” image in the Assets folder ... Read more
Incorrect Shader Graph "Screen Position" node data when a Camera is usin...
How to reproduce: # Open the “UpsideDown.zip“ project # Open the “OutdoorsScene“ # Observe the Game view # Enable the “Main Ca... Read more
Power node incorrectly calculates the output when Gradient Noise output ...
How to reproduce: # Create a new project # Install the Shader Graph package from the Package Manager # Create a built-in Lit Shader... Read more
”ArgumentNullException” error is getting spammed after modifying and sav...
How to reproduce: 1. Open the user’s attached “My project (13).zip” project 2. Open “MyDocument.uxml” file 3. In the UI Builder, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' access modifier is not supported
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- Dynamic text is rendered in the background when it is inside the <font> tag