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By Design
Votes
0
Found in
2021.3.33f1
2022.3.15f1
2023.2.4f1
2023.3.0a19
Issue ID
UUM-59302
Regression
No
A Column "Max Texture Size" in Search Window shows an incorrect value when a 2D Textures "Max Size" value is changed
How to reproduce:
# Open the “SearchFilterBug.zip“ project
# Open the “SampleScene”
# Open a Search Bar (Window > Search > New Window)
# In the Search window add a column “Max Texture Size“
# Type in “URP.png“ into the search bar in Search window
# Click on “URP.png”
# Press on the highlighted “URP” asset in the Project window
# Change the Max Size of the “URP” asset in the Inspector window
# Observe the “Max Texture Size“ column in the Search Window
Expected results: The “Max Texture Size“ column value for the “URP.png“ texture changes according to the “Max Size“ of that texture in the Inspector window
Actual results: The “Max Texture Size“ column value for the “URP.png“ texture does not change according to the “Max Size“ of that texture in the Inspector window
Reproducible in: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a19
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
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Resolution Note:
This is a tricky issue to explain:
- the search window dynamically generates columns from available SerializeProperty in an object. But we do not "dig" into subobjects or array.
- The property MaxTureSize maps to a property with path "m_MaxTextureSize" (See image)
- In order to access m_MaxTextureSize property of the default platform settings you need to use the m_PlatformSettings.Array.data[0].m_MaxTextureSize property path (see image)
- Using this proper path will update correctly (see gifs)