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[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...
To reproduce: 1. Create a new project; 2. Create a default VFX Graph; 3. Drag it to the scene 4. Build and run the scene on Android... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more
An instance of a class that is derived from a class that is derived from...
Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more
Errors while compiling Shader Graph when two added Node groups have inpu...
Reproduction steps: 1. Open the attached project "1370153.zip" 2. Open Scene "Assets/Scenes/SampleScene" 3. Open Shader Subgraph "As... Read more
[Universal RP] Some objects are rendering pink when upgrading package to...
Repro steps: 1. Open "1181537_test_project" in 2019.3.0a10 or above 2. Open "SampleScene" 3. In the Package Manager, update the Ligh... Read more
[UDP] Property input field gets highlighted when mouse hover on its name...
Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more
Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP
Reproduction steps: 1. Open the user’s attached project 2. Click File > Build and Run Expected result: Build is created with IL... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects