Search Issue Tracker

4
votes
Fixed

[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...

iOS

-

Aug 08, 2019

-

Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

-

Aug 18, 2019

-

Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

-

Oct 07, 2019

-

Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

-

Apr 14, 2015

-

Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

1
votes
Fixed

The "Dirt Texture" property text has a lot of padding and causes difficu...

Universal RP

-

Sep 05, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “Global Volume” GameObjec... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

-

Jul 11, 2019

-

Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

-

Jul 30, 2019

-

Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Fixed

GetNextFrameFenceValue() always returns 1

DirectX12

-

Jan 16, 2023

-

Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

1
votes
Fixed

[ShaderGraph] The Preview Window displays a completely black Node when w...

Package: Shader Graph

-

Oct 11, 2019

-

Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more

0
votes
Fixed

[HDRP] SSS materials have magenta preview

HD RP

-

Jul 19, 2022

-

Version/s: 2022.2.0b2, 2023.1.0a4

Steps to repro: 1) Simply start an empty HDRP scene and create a Subsurf type Lit material there. 2) Observe magenta SSS previews an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.