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1
votes
Fixed

Editor crashes on ReserializePref after deleting a prefab using AssetDat...

Asset - Database

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Dec 12, 2019

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the user's attached "DeletePrefabCrash.zip" project 2. Drag and drop any object from the Hierarchy window ... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

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Aug 07, 2019

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Version/s: 7.0.1

Repro steps: 1. Open attached project 2. Open Game view 3. Select "Area Light" in the Hierarchy 4. In the Light component, change th... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps: 1. Open project in "URP2020.1.0a9Repro.zip" 2. Open "SampleScene.unity" 3. There are 2 Spotlights "SPLBlue" and ... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -r... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene Actual behavior: Unity crashes Regression from 5.1 t... Read more

1
votes
Duplicate

Errors when trying to modify the Shortcuts in the project with the UI To...

Package: UI Toolkit

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Oct 16, 2020

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Version/s: 1.0.0-preview.9

How to reproduce: 1. Open the attached '1285611.zip' project 2. Open Edit > Shortcuts... 3. Try to insert a key into any shortcut an... Read more

0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

1
votes
Fixed

Entities with Terrain Tools Package throw conflict in the stable type ha...

Package: Entity Component System (ECS)

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Nov 13, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the attached project named "Case_1292459" 2. Observe the Console window upon launch Expected result: The ... Read more

0
votes
Postponed

Handwriting to text doesn't work in Editor

IMGUI

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Oct 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce: 1. Create a new project 2. Try changing game objects name with Handwriting to text functionality Expected resul... Read more

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