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1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
Won't Fix

[Mesh] Cylinder and Sphere meshes disappear until editor restart after m...

Mesh

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Aug 12, 2022

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Version/s: 2020.3.23f1, 2023.1.0a5

Steps Open project (see comments) Open Assets/LOW/BreaksResourcesRepro Check scene view ## Observe that Cylinders and spheres are vi... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

4
votes
Fixed

Crash on core::Join<core::basic_string<char,core::StringStorageDefault<c...

Editor Platform

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May 25, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/SampleScene.unity scene3. In the Hierarchy select t... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Fixed

Can't build the project on WebGL when using Generic Values for Scriptabl...

WebGL

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Apr 30, 2022

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Version/s: 2020.3.33f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached "GenericValues"2. Open the "SampleScene" scene3. Click Build And Run4. Observe the Console Exp... Read more

0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

0
votes
By Design

[Android] Target Frame Rate cannot be set to 45 Hz on a 60 Hz device

Android

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May 12, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

How to reproduce:1. Open the attached “IN-40698” project2. In Edit → Project Settings → Player under Resolution and Presentation dis... Read more

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