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References are lost when using the "FormerlySerializedAs" annotation in ...
How to reproduce: 1. Open the “FormerlySerializedAsIssue” project 2. Select the “Tile” Prefab in Project window 3. In the Inspect... Read more
The Inspector of a Shader Asset does not show the correct number of vert...
How to reproduce: 1. Open the “MultiCompileFragmentVariants” project 2. Select the “UnlitMultiCompileFragmentMultiLines” shader in... Read more
NullReferenceException: The Table "xyz_en" does not have a SharedTableData
1) Open Example project 2) Build for WebGL 3) Open build and switch locales, notice error. See attached videos, the f... Read more
[Windows] Double backslash becomes single backslash when passing it to t...
Reproduction steps: 1. Build the attached project “TestProject” with the following command line: “Unity.exe -batchmode -timestamps ... Read more
A non-existing webpage is opened when pressing the Unity Discussions but...
Reproduction steps: 1. Open the attached “My project (10).zip“ project 2. Open Unity Discussions webpage (Help > Unity Discussions... Read more
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON ...
Reproduction steps: 1. Create a new 3D Core project 2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pac... Read more
Crash on GetDefaultTextureCompressionFormat when opening a project after...
h5. Reproduction steps # Open the attached “Pong.zip” project h5. Actual Result * Observe the crash * First few lines of Stack... Read more
The "Center" Tool Handle Position option works the same as the "Pivot" ...
Reproduction steps: 1. Create a new 3D project 2. Open the “Scenes/SampleScene” scene in the Project window 3. Create “Cube” and ... Read more
Terrain Layers are drawn as black rectangular splotches on a Terrain whe...
Reproduction steps: 1. Open the attached “IN-57673 Terrain Mipmaps Bug - 3D Core.zip“ project 2. Open the “SampleScene“ 3. Go to ... Read more
The Editor window is rendered as a solid white color when the project is...
Reproduction steps: 1. Create a new project and open it 2. Observe the Editor Expected result: The Editor window is fully rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working