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Fixed
Fixed in 1.8.12
Votes
0
Found in [Package]
1.8.11
Issue ID
BUR-2575
Regression
Yes
[Android] "Burst error BC1200" is thrown when building for the Android Platform
First mentioned by user in Burst forums (click here to see forum post)
Also discussed internally some in our team-burst channel (click here to see discussion)
How to reproduce:
1. Open the "IN_60973" project
2. In the Build Settings press Build
3. Observe the Console
Expected result: No error in the Console
Actual result: Error "building Library\Bee\artifacts\Android\AsyncPluginsFromLinker failed with output: UnityEditor.Build.BuildFailedException: Burst compiler (1.8.10) failed running" "Burst error BC1200" is thrown
Reproducible with: 1.8.9, 1.8.10 (2022.2.0b1), 1.8.10 (2022.3.14f1, 2023.2.1f1, 2023.3.0a15)
Not reproducible with: 1.8.9, 1.8.10 (2021.3.32f1, 2022.1.24f1)
Couldn't test with: 2022.2.0a18 (due to an error in the Console)
Reproducible on: Windows 10 Pro
Not reproducible on: Not other environment tested
Notes:
- Not reproducible on the Windows Standalone Platform (others not tested)
- Couldn’t find a regressed version due to errors in the Console between 2022.2.0a1 and 2022.2.0a18
- It’s not a package bug
First lines of the error:
Building Library\Bee\artifacts\Android\AsyncPluginsFromLinker failed with output:
UnityEditor.Build.BuildFailedException: Burst compiler failed running
stdout:
Starting 1 library requests
Error: .\Library\PackageCache\com.unity.burst\Runtime\Intrinsics\x86\Sse2.cs(3086,17): Burst error BC1200: The instruction {{Unity.Burst.Intrinsics.X86.GenericCSharpLoad(void* ptr)}} requires CPU feature {{SSE}} but the current block only supports {{None}} and the target CPU for this method is {{{}ARM_NEON{}}}. Consider enclosing the usage of this instruction with an if test for the appropriate {{IsXXXSupported}} property.
Error: .\Library\PackageCache\com.unity.burst\Runtime\Intrinsics\x86\Sse2.cs(3116,17): Burst error BC1200: The instruction {{Unity.Burst.Intrinsics.X86.GenericCSharpStore(void* ptr, Unity.Burst.Intrinsics.v128 val)}} requires CPU feature {{SSE}} but the current block only supports {{None}} and the target CPU for this method is {{{}ARM_NEON{}}}. Consider enclosing the usage of this instruction with an if test for the appropriate {{IsXXXSupported}} property.
stderr:
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