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1
votes
Fixed

[URP][Mobile] Precision related noise appears around Specular Highlights...

Universal RP

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the user's attached "PrecisionIssues2021.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy sel... Read more

0
votes
Active

Asset manager can be scrolled too far leaving huge empty space

Package: Asset Manager

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Sep 30, 2025

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Version/s: 1.7.0

Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

0
votes
Fixed

Bootcamp project on Asset Store is not working in Unity 5

Asset Import

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Apr 12, 2015

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Version/s:

This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more

0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more

4
votes
Fixed

[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...

iOS

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Aug 08, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more

0
votes
Won't Fix

Graphics.Blit does not work when destDephSlice is 1

WebGL

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

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