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[Animator] Animated object's transforms are overridden by the Update() f...
Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more
Bug Reporter includes project files of the last project opened instead o...
How to reproduce:1. Open attached project "bugreporter.zip"2. Create a new project with any version of Unity3. Enter Play Mode in "b... Read more
[MacOS] Overlay Camera stacking is not working when using OpenGLCore
How to reproduce:1. Create a URP template project2. Change the Graphics API to OpenGLCore (Go to Edit->Project Settings->Playe... Read more
Instanced meshes are not drawn at certain camera angles when Graphics.Dr...
How to reproduce:1. Open the attached '1250562.zip' project2. Open '10001_00' Scene3. Enter Play Mode4. Pan the viewport camera usin... Read more
Game view Stats window shows different Tris and Verts values on OSX and ...
How to reproduce:1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines2. In the Game view's Contro... Read more
Shader compiler crashes on Vulkan when dissasembling an uncompiled broke...
How to reproduce:1. Download the attached project, extract it and clear its Library folder2. Open the project3. Inspect "Test Shader... Read more
HDRP shader don't compile if something is connected to vertexNormal or v...
In HDRP with shadergraph 7.3.1 on 2019.3 and on 8.1.0 for 2020.1 and previous revision, the shadergraph don't compileif we connect a... Read more
[URP] Camera Stacking results in black screen when MSAA and OpenGL graph...
How to reproduce:1. Open the attached '1250602.zip' project2. Open 'SampleScene' Scene3. Notice that scenes are present in Game View... Read more
Unity overrides certain scripts even when they are named differently
When importing a certain package that has a similar named script - in this case - "ScrollRectOcclusion" vs "UI_ScrollRectOcclusion" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size