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Votes

0

Found in

2018.3.0b6

2018.3.0b9

2019.1.0a2

Issue ID

1099789

Regression

No

PrefabUtility.GetPrefabInstanceStatus returns "NotAPrefab" when nested prefab is missing

Scene Management

-

How to reproduce:
1. Open attached "PrefabsTests 2018.3.zip" project
2. Go to Tools -> "Test Prefabs Asset"
3. Observe Console

Expected result: Nested missing prefab status is "MissingAsset" or something similar
Actual result: Nested missing prefab status is "NotAPrefab"

Reproducible: 2018.3.1f1, 2019.1.0a13
Can't reproduce: 2019.1.0a1, because of "'PrefabUtility' does not contain a definition for 'HasPrefabInstanceAnyOverrides'" error

Notes:
- Nested prefabs feature was added in Unity 2018.3.0a6

  1. Resolution Note:

    It is expected to return 'NotAPrefab' for all game objects as all prefab instances are unpacked in Play mode in order to simulate running in the Player. Also PrefabUtility.GetPrefabInstanceStatus returns 'NotAPrefab' for Prefab's assets because it's input object is not a Prefab Instance but a Prefab Asset (just loaded from the AssetDatabase).

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