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1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more

0
votes
Fixed

Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...

Profiling

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Dec 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "profiler-test.zip"2. Open "ReproductionScene" scene3. Enter Play Mode Expected result: Ed... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

WebGL build fails to execute 'querySelector' if the canvas id starts wit...

Web Platform

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Sep 28, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

0
votes
Fixed

Undocked windows are always on top of other apps when the Mac Editor has...

Window management

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Nov 30, 2021

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Version/s: 2022.1.0a16, 2022.1.0b1

How to reproduce:1. Open any Unity project2. Undock any window and place it over the Editor or an application (can move to another m... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

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