Search Issue Tracker

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

-

Aug 30, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

1
votes
Fixed

Editor freezes when exiting Play Mode if the Game window position was ch...

Metal

-

May 19, 2023

-

Version/s: 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “samples-playground.zip” project2. Enter Play Mode3. Dock the Game Window somewhere els... Read more

0
votes
Not Reproducible

Reimport all operation crashes Unity

Scripting

-

Feb 22, 2016

-

Version/s: 5.3.3f1

Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

-

Feb 11, 2016

-

Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

DualShock4: several buttons force a switch to keyboard mapping on Androi...

Input

-

Jun 01, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.5f1, 2023.1.0a1

-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more

0
votes
Fixed

"OnDemandRendering.renderFrameInterval" is ignored in the Player

Vulkan

-

May 31, 2023

-

Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Open the "IN_41680" project2. Press File -> Build And Run3. Observe the Player Expected result: "Random" upda... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

-

Jul 05, 2019

-

Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

-

Apr 13, 2023

-

Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.