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Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more
Custom Editor cannot be removed from the Installs list if the Editor Ver...
Steps to reproduce: Download any Unity Installer outside of Hub Install the downloaded Unity Version into the same folder that Hub h... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
[iOS] Stripping issue on Xcode 26 when "Use incremental GC" is disabled
Steps to reproduce:1. Open the “IN-130824” project2. Build And Run3. Observe the Xcode logs Actual result: “NullReferenceException: ... Read more
[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask