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Prefab behavior agent "Apply to Prefab" doesn't save to prefab
Steps to reproduce: Create and open an empty project and install com.unity.behavior Create and open a behavior graph (Assets > Cr... Read more
Duplicating a context node does not function properly
Steps to reproduce: Download and import the attached "GTK-Duplicate-ContextNode.unitypackage" Open "New New Graph" Duplicate the con... Read more
Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game vi...
Steps to reproduce:1. Create new Unity project2. Open Game view window3. In Project window, select PC_RPAsset (Assets/Settings/PC_RP... Read more
Animator window: “Delete” menu item not greyed out for Base Layer contex...
Steps to reproduce:1. Create new Unity project2. In Project window create Animator Controller3. Open Animator Window4. Right-click o... Read more
Terrain Opacity as Density not working
Steps to reproduce: Create a new scene Create a terrain by right clicking in the hierarchy, 3D objects, Terrain Select the new terra... Read more
Render Graph Execution errors when using GPU occlusion culling with 'Opa...
How to reproduce:1. Create a new project with the default HDRP template2. Go to Project Settings > Player and disable “Static Bat... Read more
[XRI] Object Continues to Move After Pinch Release in Hand-Tracked Inter...
Steps to reproduce:1. Open the attached user's project "MR core.zip"2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Switch to ... Read more
Crash on TrailModule::Update when loading Particle Systems with Trails m...
How to reproduce:1. Open the attached “CrashRepro“ project2. Build And Run3. Repeatedly press the “A“ key (Can take up to 200 times ... Read more
[Dashboard][Bug from Lyndon] [Diagnostics / Logs] CPU Frequency is missi...
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
[Bug from Lyndon] Filtering to a device subset doesn’t show memory usage
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code