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1
votes
Not Reproducible

BuildPipeline.BuildAssetBundle creates different sized files on differen...

Build Pipeline

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Sep 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce: 1. Download and open the “AssetBundle bug.rar” project from the Google Drive 2. Open "..\Assets\TerrainEngineNext... Read more

0
votes
Fixed

Compute Buffer errors in the Player.log when building project with Verte...

Graphics - LowLevel

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Sep 16, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.17f1, 2021.1, 2021.1.0a1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1074438-IvalidStride.zip" 2. Open the "SampleScene" Scene 3. Set Vertex Compressio... Read more

0
votes
Fixed

Materials in the Skinned Mesh Renderer material list get assigned incorr...

Inspector Framework

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Sep 02, 2021

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Version/s: 2021.1, 2021.1.19f1, 2021.2

How to reproduce: 1. Open attached project "TestPrj2021.zip" 2. Open "Sample" scene 3. Open Animation window 4. Select "GameObject" ... Read more

0
votes
Fixed

TSS Theme file's icon is invisible until the name is set when creating a...

UI Toolkit

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Sep 14, 2021

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Version/s: 2020.3, 2021.1, 2021.1.21f1, 2021.2, 2022.1

How to reproduce: 1. Create a new project 2. Assets > Right Click > Create > UI Toolkit > TSS Theme File 3. While in "Enter the name... Read more

0
votes
Won't Fix

Analyze tool messes up sprite collection variants if "Fix" is used

Package: Build Pipeline - Addressables

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Jul 27, 2021

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Version/s: 1.19.4

[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum ... Read more

0
votes
Fixed

NullReferenceException is thrown when deleting TSS Theme Files

UI Toolkit

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Sep 14, 2021

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Version/s: 2020.3, 2021.1, 2021.1.21f1, 2021.2

How to reproduce: 1. Create a new 3D project 2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > TSS Theme ... Read more

0
votes
Fixed

[Device Simulator] UI elements are not responding to inputs when using D...

Package: Device Simulator

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Aug 26, 2021

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Version/s: 2.2.0

How to reproduce: 1. Open user attached project 2. Enter Play Mode 3. On the left of the Game view press button "Game" and select "S... Read more

0
votes
Fixed

Crash when disable Optimizing the geometry of SpriteShape

Package: 2D Sprite Shape

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Sep 08, 2021

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Version/s: 7.0.0-pre.2

How to reproduce: 1. Open the project "UIToolkit Bug.zip" 2. Open "Test" Scene (Assets>Test) 3. Select "Terrain" in the Hierarchy wi... Read more

0
votes
Fixed

[Profiler] Standalone Profiler's recording target switches from Editor t...

Profiling

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11

How to reproduce: 1. Create a new Unity project 2, Create a new script 3. Open the Standalone Profiler (Window->Analysis->Profiler (... Read more

0
votes
By Design

RaycastAll returns 0 hits when Raycasting to a GameObject immediately af...

Physics

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Aug 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "RaycastAll" 2. Open the scene "TestScene" and enter Play mode (Assets/Scenes/TestSce... Read more

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