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3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

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Feb 11, 2016

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Version/s: 5.3.1p3

To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

2
votes
Fixed

Selecting game object throws two errors: ReflectionTypeLoadException and...

Scripting

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more

0
votes
Fixed

Input Display Field doesn't update on 'On Value Changed' call back when ...

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Jun 10, 2022

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Version/s: 2020.3.35f1, 2021.3.14f1, 2022.2.0b1, 2023.1.0a18

How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

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Feb 23, 2016

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Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more

0
votes
Fixed

Can't build the project on WebGL when using Generic Values for Scriptabl...

WebGL

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Apr 30, 2022

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Version/s: 2020.3.33f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached "GenericValues"2. Open the "SampleScene" scene3. Click Build And Run4. Observe the Console Exp... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

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Jul 15, 2019

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Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

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