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0
votes
Fixed

Crash on CallWindowProcW when opening windows form in Play Mode

Mono

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Aug 30, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

0
votes
Fixed

Texture importer Alpha Swizzle does not work when textures are originall...

Texture

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Jul 31, 2024

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Version/s: 2022.3.40f1, 6000.0.14f1, 6000.1.0a7

How to reproduce:1. Open the attached “swizzle_import.zip“ project2. Select the “AfghanTree_B_005_Billboard_Normal“ texture3. In the... Read more

0
votes
Fixed

[iOS] Application freezes at Splash Screen when “Memoryless Depth” is used

Metal

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Dec 23, 2022

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Version/s: 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Build and Run the user’s attached “2022.2_urp_test.zip” project on an iOS device2. Observe the app Expected resu... Read more

0
votes
Fixed

Crash on PluginImporter::GetDllType() when opening project

-

Nov 11, 2022

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Version/s: 2022.2.0b14

Reproduction steps:1. Open the user's attached project Expected result: The project opens upActual result: The Editor crashes while ... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
By Design

[UIElements] MinMaxField values in the inspector are not updated when us...

UI Toolkit

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Jul 16, 2019

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Version/s: 2019.1.0b1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport &gt; MinMaxField tab3. Double click on the ... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

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