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Fixed
Votes
0
Found in
2022.2.0b14
Issue ID
UUM-19098
Regression
Yes
Crash on PluginImporter::GetDllType() when opening project
Reproduction steps:
1. Open the user's attached project
Expected result: The project opens up
Actual result: The Editor crashes while the project is opening
Reproducible with: 2022.2.0b14
Not reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.2.0b13, 2023.1.0a1, 2023.1.0a18
Reproducible on: macOS 12.5.1 (Intel)
Note:
The issue can be resolved by deleting the Library folder and allowing Unity to recreate it on launch. Because of this the project always launches normally after switching versions and it is not possible to check different versions than the one provided by the user.
Stacktrace:
#0 0x000001075754a4 in PluginImporter::GetDllType() const
#1 0x00000106d1b156 in XRBuildSystem::DiscoverAllPluginsImpl()
#2 0x000001068af208 in ScriptingInitializer::FinalizeReload()
#3 0x00000106952a24 in RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2)
#4 0x0000010692e865 in StopAssetImportingV2Internal(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*, char const*)
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Resolution Note:
Fixed by another internal issue: UUM-18397: Random crashes in XRBuildSystem::DiscoverAllPluginsImpl on editor startup