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Fixed

Votes

0

Found in

2022.2.0b14

Issue ID

UUM-19098

Regression

Yes

Crash on PluginImporter::GetDllType() when opening project

-

Reproduction steps:
1. Open the user's attached project

Expected result: The project opens up
Actual result: The Editor crashes while the project is opening

Reproducible with: 2022.2.0b14
Not reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.2.0b13, 2023.1.0a1, 2023.1.0a18

Reproducible on: macOS 12.5.1 (Intel)

Note:
The issue can be resolved by deleting the Library folder and allowing Unity to recreate it on launch. Because of this the project always launches normally after switching versions and it is not possible to check different versions than the one provided by the user.

Stacktrace:
#0 0x000001075754a4 in PluginImporter::GetDllType() const
#1 0x00000106d1b156 in XRBuildSystem::DiscoverAllPluginsImpl()
#2 0x000001068af208 in ScriptingInitializer::FinalizeReload()
#3 0x00000106952a24 in RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2)
#4 0x0000010692e865 in StopAssetImportingV2Internal(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*, char const*)

  1. Resolution Note:

    Fixed by another internal issue: UUM-18397: Random crashes in XRBuildSystem::DiscoverAllPluginsImpl on editor startup

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