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1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Third Party Issue

The view of the app is not fully visible when changing screen orientatio...

Metal

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Jul 05, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more

2
votes
Won't Fix

Collab Ignore Rules Ignored

Package: Collab Proxy

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Jul 25, 2019

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Version/s: v2.0.0-preview.17

1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unity... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Crash on MemoryManager::Deallocate when opening a specific project

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Aug 09, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2022.2.0a16, 2022.3.42f1, 6000.0.15f1Not reproducible ... Read more

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