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0
votes
Won't Fix

UI not shown until any of its settings are changed, also nullref exceptions

UI

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Jan 29, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open the attached project "766041 repro.zip"2. Open the scene "Main scene"3. Press "play"4. Notice that the camera d... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

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May 20, 2015

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Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

6
votes
Fixed

Order in Layer does not work when previewing in Prefab Mode

uGUI

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.5f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more

0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Won't Fix

[2021.3] The view with the View Tool changes very slow when the project ...

Scene View

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Sep 06, 2022

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Version/s: 2021.3.9f1

How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more

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