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[SerializeReference] looses object reference to Material in build
Reproduction steps: 1. Open the attached project "SerializeReference" and scene "MaterialList" 2. In the Hierarchy, select "Material... Read more
FBX without convex collider throws PhysX convex meshes error after it's ...
How to reproduce: 1. Open the "ConvexErrors.zip" project 2. Open the "SampleScene" scene 3. Assets > Build AssetBundles 4. Enter Pla... Read more
[Tilemap] Selection box appears twice in "Edit" mode when tiles are sele...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the ... Read more
[Sprite Editor] Slider handle of Zoom in/out gets disappear on maximizin...
Zoom in/out Slider handle is disappeared when maximizing "Sprite Editor" window, refer attached video Steps to repro: 1. Create a ... Read more
Mesh Inspector becomes slow to use when inspecting a large Mesh with Ble...
Steps to reproduce: 1. Open the attached project 2. Select the "RigidComplex" asset in the Project panel 3. Click the arrow to its r... Read more
Editor crashes while user closes the newly created empty project
Steps: 1. Create a new project 2. Close the Editor ==> Editor crashes Please, take a look into attached movie for details Note: On... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce: 1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on it Actual results: Hub appear... Read more
Large custom editor repainting is extremly slow / laggy / latency / delay
How to reproduce: 1. Open attached project DS Test 2019_2.zip"" and scene "" 2. In Project window double-click on "SlowDB" 3. In Ed... Read more
[Entities] GameObject is destroyed when ConvertToEntity script is execut...
How to reproduce: 1. Open the attached project "1201825.zip" 2. Open the Sample Scene 3. Enter Play mode Expected result: Test Game... Read more
Reference of nested Prefab instance not updating when restored through C...
How to reproduce: 1. Open the attached project and set it up as collab with an initial commit 2. Open "TestScene" and expand "Parent... Read more
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