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Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project2. Open scene PhysicsTestScene.unity3. Play the scene- Note the left structure does not br... Read more
[Android] Video is not being rendered when using URL on some Android dev...
To reproduce:1. Open attached project VideoPlayerAndroidQ.zip2. Build and run to android device Actual result: Video is not playing ... Read more
[Android] Samsung S21 is not able to reach .obb
How to reproduce:1. Open the attached "1365713_repro.zip" project2. Switch the Platform to Android (File->Build Settings...->A... Read more
Properties are not editable for multiple Control Points when editing Spl...
Reproduction steps:1. Open the attached project "Snow Boarder.zip"2. Create 2D object -> Sprite Shape -> Closed Shape3. In Spr... Read more
[Performance] Vulkan performing much worse than OpenGLES due to excessiv...
Steps to reproduce:1. Open the attached user's project "MetaXRSDKOriginals.zip"2. Switch to Android platform3. Connect Quest 2/34. O... Read more
Custom and built-in menu items stop working when a project has lots of m...
How to reproduce:1. Open the user's attached project2. Open Window>Rendering>Lighting Expected results: The Lighting window op... Read more
Seeking backwards in VideoPlayer video takes considerably more time than...
Steps to reproduce:1. Open user attached project "VideoPerformance.zip"2. Build for android device3. Press "High profile" video4. Se... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
How to reproduce:1. Create a new project2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow Type... Read more
Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...
How to reproduce:1. Open the attached "SurvivalShooter" project2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if y... Read more
[SRP only] Clearing playerprefs causes assets to reimport on playmode
How to reproduce:1. Open the attached "ReloadBug.zip" project2. Load "SampleScene" scene3. Enter and exit the Play mode multiple tim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS