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Issue ID




[Android] Samsung S21 is not able to reach .obb



How to reproduce:
1. Open the attached "" project
2. Switch the Platform to Android (File->Build Settings...->Android->Switch platform)
3. Enable logging on the device using logcat
4. Build And Run "SampleScene" on Samsung S21
5. After the app fully launches stop the logging and search for "Search for this: " line in the logs file

Expected results: "Search for this: Hello there" is printed
Actual results: "Search for this: HTTP/1.1 404 Not Found" is printed

Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b15, 2022.1.0a11

Reproduced with:
----------, Samsung S21 (SM-G991U), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660

Did not reproduce with:
VLNQA00286, Meizu Pro 5 (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00294, Oppo OPPO Reno Z (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00391, Xiaomi Redmi 9A (M2006C3LG), Android 10, CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320

- This seems to be reproducible on all devices if the app is installed separately, then .obb is inserted manually, and the app is relaunched
- Code used to debug paths:
Debug.Log("Streaming Assets Path: " + Application.streamingAssetsPath);
Debug.Log("Data Path: " + Application.dataPath);

  1. Resolution Note (2022.1.X):

    Fixed in Unity 2022.1.0a14

Comments (2)

  1. akasabutski

    Dec 24, 2021 22:22

    Hey, TOM_WILLMOWSKI. I have the same problem, but on Unity, forums found a workaround.
    1. Restart Unity.
    2. Do not play in Editor.
    3. Rebuild Addressables.
    4. Build and run on Android.
    In other words, once you play in Editor, this issue will occur. This helped me.

  2. tom_willmowski

    Dec 09, 2021 08:29

    Unity, is there any quick fix for the issue?

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