Search Issue Tracker
Not Reproducible
Votes
16
Found in
2019.4
2020.3
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1365713
Regression
Yes
[Android] Samsung S21 is not able to reach .obb
How to reproduce:
1. Open the attached "1365713_repro.zip" project
2. Switch the Platform to Android (File->Build Settings...->Android->Switch platform)
3. Enable logging on the device using logcat
4. Build And Run "SampleScene" on Samsung S21
5. After the app fully launches stop the logging and search for "Search for this: " line in the logs file
Expected results: "Search for this: Hello there" is printed
Actual results: "Search for this: HTTP/1.1 404 Not Found" is printed
Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b15, 2022.1.0a11
Reproduced with:
----------, Samsung S21 (SM-G991U), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Did not reproduce with:
VLNQA00286, Meizu Pro 5 (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00294, Oppo OPPO Reno Z (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00391, Xiaomi Redmi 9A (M2006C3LG), Android 10, CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320
Note:
- This seems to be reproducible on all devices if the app is installed separately, then .obb is inserted manually, and the app is relaunched
- Code used to debug paths:
Debug.Log("Streaming Assets Path: " + Application.streamingAssetsPath);
Debug.Log("Data Path: " + Application.dataPath);
-
akasabutski
Dec 24, 2021 22:22
Hey, TOM_WILLMOWSKI. I have the same problem, but on Unity, forums found a workaround.
1. Restart Unity.
2. Do not play in Editor.
3. Rebuild Addressables.
4. Build and run on Android.
In other words, once you play in Editor, this issue will occur. This helped me. -
tom_willmowski
Dec 09, 2021 08:29
Unity, is there any quick fix for the issue?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit
Resolution Note (2022.1.X):
Fixed in Unity 2022.1.0a14