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0
votes
Fixed

Saving Prefabs into StreamingAssets should be improved

Scene Management

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Jan 06, 2022

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Version/s: 2022.2.0a1

Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more

0
votes
Duplicate

Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when ...

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Aug 05, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.2.0b13, 6000.3.0a3

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android Expected result: ... Read more

4
votes
Fixed

Overlay Canvas is not visible when the Anti-aliasing field is set to FXA...

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Nov 28, 2023

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Version/s: 2022.3.20f1, 2023.2.6f1, 2023.3.0b3

How to reproduce:1. Open the “FXAA URP 2D” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Game View Expected r... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

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Jul 05, 2019

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Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

0
votes
Fixed

Test Runner triggers an asset search index update

Package: Quick Search

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Jan 11, 2022

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Version/s: 3.0.0-preview.22

Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

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Oct 17, 2019

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Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

0
votes
Fixed

Multiplayer Play Mode Additional Editor instances crash when enabling th...

Package: Multiplayer Play Mode

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Nov 21, 2025

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Version/s: multiplayer-playmode-1.6.2

How to reproduce:1. Open the attached “IN-120364_CrashRepro“ project2. Open the “Assets/Scenes/First.unity“ Scene3. Open the “Multip... Read more

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