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Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
[Linux] FocusController Warnings are thrown after opening Texture Select...
Steps to reproduce: Open the attached project Select "Lit_New Shader Graph" Material in the Assets folder In the Inspector window, c... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more
No by-default selected package information is shown in the Inspector unl...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more
Optimise gameobject breaks skinned mesh when the root bone is changed
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode4. Observ... Read more
Crash on Calc::Event::Event when generating lighting in a specific project
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Lighting wi... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
[Adaptive Performance] "Go To Settings" button opens package manager in ...
To reproduce:1. Create a new project2. Install the Adaptive Performance package from the package manager3. Build the project for sta... Read more
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