Search Issue Tracker

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

-

Oct 24, 2019

-

Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

0
votes
Fixed

"NullReferenceException" in Particle System's Shape Module while referen...

Visual Effects - Legacy

-

Aug 09, 2022

-

Version/s: 2022.2.0a4, 2022.2.0b4, 2023.1.0a6

Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Hierarchy window, select "En... Read more

1
votes
Fixed

Animator Controller leaks data when States are created and then deleted

Animation

-

Oct 25, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

-

Aug 07, 2019

-

Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

-

Apr 08, 2015

-

Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

3
votes
Fixed

[Android]App crashes on launch during the loading of Asset Bundles on Mo...

Android

-

Feb 11, 2016

-

Version/s: 5.3.1p3

To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

-

Jan 18, 2016

-

Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

-

Apr 23, 2015

-

Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

[Being Backported] Empty folders are left when the cache is cleaned

Asset Bundles

-

Aug 17, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

-

May 31, 2022

-

Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.